Sakura Shrine
Go down from the beginning to meet the Demon Lord and start the actual game!
Long ago, when the moon was still young and the cats walked on two feet, there was a priestess who tended the most beautiful sakura tree you have never seen.
Each year, the spring would come when the tree bloomed, and each year, the snowkai would try to delay its inevitable onset. And year after year, she would drive away the demons.
Until one year...
A narrative tower defence game that is not a very tower defence game. We ended up interpreting the theme pretty loosely this time.
- Collect the sakura petals to perform the Rite of Spring.
- Petals can also be used to activate towers, which stop the demons.
- Don't let the demons reach the sakura tree.
Made in 72 hours for the Ludum Dare 50 game jam.
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (3 total ratings) |
Author | Arto Koistinen |
Genre | Adventure |
Tags | Fairy Tale, Folklore, japan, Ludum Dare, Ludum Dare 50, mythology, Pixel Art |
Links | Ludum Dare |
Comments
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I like the environment, it felt immersive and interesting to step around in, I appreciate the little details like the different footstep sounds and the slowly drifting snow.
The idea of figuring out what each wish could be used for on the fly whilst trying to prioritise where to put them has potential!
Thank you! :D
Lovely graphics and music! Great story!
Thank you :)
Thanks! :D