Entry for Ludum Dare 54: Limited Space.

Bless Nalakh! You have found shelter! It is now up to you to offer sanctuary for the other survivors in these mysterious ruins. 

Explore the ruins and offer shelter for survivors, but the wounds of the War have not healed, so be careful who you accomodate together, or the rising tension might lead to destruction. 

Goal: Explore 10 rooms to win the game. 

Instructions

  • Choose where to accomodate the incoming survivors. Differing opinions raise tension in the room and can cause the destruction of the room and it's inhabitants. 
  • Click on an explored room (lighter colour) to place a survivor.
  • Click on darker coloured rooms to explore them. 
  • All survivors consume food, but only some produce it.
  • Exploring rooms requires Soul Dust. The survivors who do not produce food, produce Soul Dust. 
  • You are free to dismiss as many incomers as you wish. 
  • Hints
  • Tension builds up quick, if you place people with differing opinions in the same room.
  • The food production is in balance when the game begins, so feel free to dismiss as many of the first survivors as you need before finding a good fit.

Notes

I really struggled with the theme and went through three different concepts before settling on this one. I wasn't even going to submit at first, but then the atmosphere of the game started to grow on me, and I decided to finish and upload it even if it wasn't that much abiding to the theme. I finally got something remotely playable around an hour before the deadline for the combo, so things are a bit rough on the edges, and there's no real onboarding. I hope you like it, nevertheless! 

Watabou's Sigil Generator (https://watabou.itch.io/sigil-generator) was a life saver!

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